Dec. 27th, 2015

Info

Dec. 27th, 2015 05:05 pm
monster_san: Standing on a pillar in front of a sunrise or sunset (Default)
FUU HOUOUJI

magic knight rayearth





PERSONALITY



Fuu is a friendly, intelligent fourteen-year-old. She speaks with excessive formality, referring to her best friends and even rampaging monsters with polite honorifics (except in extreme situations). Fuu is also quite a nerd, but that doesn't make her shy. She enjoys making friends and isn't intimidated by loud, flaily people. When she's put into strange situations, her first reaction is to behave in an aggressively normal fashion, but it's more of a coping mechanism than a sincere reaction--a more flustered response sometimes slips through.

She isn't the type to heroically refuse when a more experienced warrior tells her to go, and when forced to fight her "most important person", it's herself. However, this pragmatism is allied with a strong sense of compassion: protecting her own well-being is the best way she can keep her loved ones happy. While Hikaru and Umi learn combat spells first, Fuu takes the role of the healer and shield with her wind magic. Her analytical mindset is an asset; she's often the first to notice an enemy's strengths and weaknesses, and is good at inventing new spells in an immediate crisis.

Fuu also has a rather wicked sense of humor. She enjoys prodding at Umi's tantrums by hugely understating the problem or playing Captain Obvious. She can get creepy and morbid too, like suggesting that they eat Mokona as a snack. In fact, Fuu can show quite a bit of guile and sneakiness when the situation calls for it. She's easily able to hide her intentions behind a friendly, smiling face, and has no qualms over misleading or obfuscating when she feels she has to.

The events of MKR I left a deep scar on Fuu's heart. She now resolves to learn her enemy's motives before they fight and will try to avoid fighting if at all possible. She doesn't want to repeat that tragedy by making assumptions and being careless again. Although she feels much better by the end of MKR II, it is still a commitment Fuu carries with her.


ABOUT



Fuu is a fourteen-year-old girl living in Tokyo, circa 1993. As so often happens, she was pulled into another world and charged with saving it from an evil sorcerer, along with Hikaru Shidou and Umi Ryuuzaki. They became the Magic Knights, destined to awaken godlike beings that take the form of giant robots and pilot them to victory over the forces of evil... Well, that's not exactly how it turned out, and they had to go back a second time to deal with the horrible emotional trauma.





APPEARANCE



Fuu is approximately 5'1" tall, with short blonde hair that she curls. She wears quite large glasses. She prefers to wear skirts, generally knee-length or above. In Mask or Menace, she's taken easily to the 50's inspired fashion sense and likes wearing poodle skirts and saddle shoes. She favors color schemes that feature green.

Typically, she also wears a small white breastplate over her clothes and a jeweled fingerless glove on her left hand. This is her canon appearance. As "Anemone," her semi-covert identity, she wears this.





ABILITIES



Escudo Weapon: It's enormous. It's seriously almost seven foot. On her second round, it comes in two forms--the sword, or a normal-sized bow (the rightmost form of it). Only Fuu can wield it; it becomes impossibly heavy should anyone else touch it--i.e. however much weight your character can bench, it's going to be more than that.

Wind Magic
HEALING WIND: Heals wounds. Doesn't work on illnesses.
GUARDIAN WIND: Bubble-shaped shield of wind. Lasts an instant.
BINDING WIND: Ties up the target in ropelike breezes.
EMERALD TYPHOON: Big sharp blades of air.

Windam: On Fuu's second round into MOM, the Porter added her Mashin into the mix: an enormous, very powerful guardian spirit that just so happens to take the form of a giant robot. Windam is a sentient being, though normally quiescent unless Fuu calls for him or he believes she'll die without immediate interference. While in Windam, Fuu fights as she normally does, with bow or sword or magic. Just. Building-scale.




BASICS






NAME: Fuu Hououji

CANON: Magic Knight Rayearth

CANON POINT: Pre-epilogue


AGE: 15

OCCUPATION: Student, Castles & Chimerae Castlemaster at the 2-D Adventurporium

RESIDENCE: Heropa 002


IN GAME SINCE: January 2016 - Feburary 2017; November 2018


PERMISSIONS

BACKTAGGING: Y

REMINDERS: Feel free to PM/PP if it's been 3+ days!

4TH-WALLING: N

THREADJACKING: Y

MIND READING: Ask!

FIGHTING: Ask!

ROMANCE: N

INJURY: Ask!

KILLING: Super ask.




OOC

NAME: Name
Eileen
PLURK: [plurk.com profile] compassinks



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monster_san: Standing on a pillar in front of a sunrise or sunset (Default)
Hououji Fuu

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